E. Peningkatan Hasil Belajar Siswa Kelas VI SD Negeri 1 Depok, Kabupaten Trenggalek,Pada Materi Proses Pemilu Dan Pilkada Melalui Metode Bermain Peran

Authors

  • Fitria Hidayati Universitas WR Supratman Surabaya
  • Bara Juangga Universitas WR Supratman Surabaya

Abstract

Abstract

Learning carried out by teachers / researchers in class VI of SD Negeri 1 Depok, Trenggalek Regency, on the material for elections and local elections many obstacles experienced. This election learning requires students to understand, understand and master the electoral and election material. Mastery of material in class VI students is still very less seen from the results of tests on this material. Of the 18 class VI students only 7 students complete their studies or get learning outcomes in accordance with KKM. The rest is still getting a value under KKM. Based on the formulation of the problem above, this study aims to determine the improvement in learning outcomes of class VI students at SD Negeri 1 Depok, Trenggalek Regency, on the material of the electoral process and local elections through the role playing method. This research refers to the improvement of continuous learning. Kemmis and Taggart (1988: 14) state that the action research model is spiral. This research was conducted using 2 cycles, namely Suklis I and cycle II. Each cycle consists of planning, implementation, observation and reflection. Based on data analysis, it can be described that the results of the first cycle test amounted to 74.89, the results of the second cycle test were 81.72 so that there was an increase of 6.83. The results of the first cycle of observations amounted to 52.21%, the results of the second cycle of observations amounted to 79.99% so that an increase of 27.78%. The overall increase amounted to 34.61 with an average increase of 17.30%. Thus it can be concluded that there is an increase in learning outcomes of class VI students at SD Negeri 1 Depok, Trenggalek Regency, on the material of the electoral process and local elections through the role playing method.

 

Keywords: Learning Outcomes, Role Playing Methods

Published

2019-01-07